The business task
Support new Old Spice product lines with a digital format suited to a young audience. The brief was to turn the brand’s character into sustained interaction on a social platform.
OLD SPICE / P&G / SOCIAL GAMES
Old Spice’s distinctive personality became an interactive social world. Games and campaign content gave a young audience something to explore, not simply an advert to watch.
Explore the project
THE PROJECT
Support new Old Spice product lines with a digital format suited to a young audience. The brief was to turn the brand’s character into sustained interaction on a social platform.
The “Old Spice Brotherhood” used an illustrated brand world, activities and games. Visitors could explore the environment and interact with campaign content inside VKontakte.
Social applications, games and interactive production for the campaign, commissioned through Saatchi & Saatchi for P&G. The portfolio preserves different game scenes and the main illustrated environment.
HOW THE EXPERIENCE CONNECTS
A recognisable visual setting introduces the campaign.
Interactive content gives visitors something to do.
The experience uses Old Spice’s creative identity throughout.
THE PRODUCTION IDEA
The setting, characters and interactions belonged to the same brand world. That is the useful connection: digital production can carry a campaign’s creative idea, rather than sit beside it as a separate technical add-on.
The original slide includes historical campaign figures. They are not repeated as verified performance claims here. This page describes the work and format; it does not claim a current client relationship.