# Source material and brief: CHARGE learning example All information is fictional. This is not a commission, an acceptance record, a verified result or a required service package. ## Status Learning draft. A fictional project, not a commission or an approved plan. ## Business need Introduce an adult audience to the fictional CHARGE range through a digital project. ## Product premise Three citrus flavours: orange, lime and grapefruit. The drink can carries battery-inspired graphics. These are premises for the example, not evidence of an existing product. ## Audience action Explore the flavours and try a short game. This is a proposed objective; the suitability of the format still needs testing. ## Available material Illustrative packaging images and a three-flavour palette. No audience research, media plan or channel requirements are available. ## Open questions Launch date, budget, channels, measurement, approvers and brand restrictions. None is considered agreed. ## Next decision Clarify the objective and constraints with the client, then compare ways for the audience to participate. Full workflow: https://keissmedia.com/resources/project-workflow/#brief